
hocum wrote:Battle survival is another important question that stealth's fans usually ignore. Because for them it is also inconvenient.
On the contrary. Battlefield survival is very much the reason stealth has been invented in the first place.
hocum wrote:Every air defence complex is distributed battle system, but for airborn side today is only conversations and plans about something similar.
Airborn side lucky destroy surveylance radar? All right, every tracking radars will switch on and observe area in every sector each. Yep, with little less range, with little more time for switching beams from survey to track - but every complex still deadly dangerous.
Airborn side destroy tracking radar? Another radar from another fire battery will turn to battle sector.
Airborn side destroy all radars of full division? Some kind of jackpot. But if the command post is still active - another division can track remaining missiles.
"- This mission is over, Rambo!
- Nothing is over! Nothing!"
Let's calculate by yourself - how many targets needs to destroy for S-300V4 or Buk division for full win the battle, when every launcher vehicle can track/illuminate targets by itself... And for every destroed target casualty price will be, and it will be very high.
Destroying every single radar is not necessary. The goal is to degrade them enough to accomplish missions. Destroying just one radar will mean reduced radar coverage and less flexibility as the other radars need to be used more. Taking out several will mean a serious blow to combat capability of any air defence unit. Sure they will remain a threat, but a lot less serious threat.
hocum wrote:
Ground air defence can easily fortify like that -
So, miss more than 10m gives nothing, all hits the ground/embankment.
Good thing is that all modern Western air-to-ground munitions have accuracy which is significantly better than 10m.
hocum wrote:Can airborn side fortify planes in flight? I think they don't, just hide.
ALL land troops air defence has armour inpenetratable by heavy shrapnel's fragments, so it needs direct hit or HEAT submunition to destroy.
All antenna's radars is overdesigned by elemets, so if less then 25-30% antenna's elements damaged - even radar's degrade capabuilities wouldn't be.
They can hide, move and maneuver fast and in all 3 dimensions, they can use EW, chaff, flares, towed decoys, decoy missiles etc.
I really think that you are way overestimating the radar capability to function after any kind of battle damage. Only AESA radars can work with some amount of components damaged/out of service. That is to protect against individual component failures and not combat damage, which tends to be far too serious (too much damage) for radar to effectively operate. Radars are very delicate high-precision systems and even small amount of damage quickly makes them inoperable.
hocum wrote:What about planes? One lucky fragment may hits pilot, engine (hi, F-35!), armament, fuel armature and totally destroy plane. Can one lucky fragmet destroy all complex? Maybe separate vehicle?
If even some fragments hit the plane - it will need to return to base immediatly, its mission definitely will fail.
What about stealth's repair? Anybody can show destiny of this plane?
That's the whole point for stealth. Not being hit in the first place or better yet, not fired at or even detected. Good luck repairing any SAM vehicle after being hit by modern weapons.