
madrat wrote:I'm not convinced LGB's hitting above deck have the same effect on a destroyer as that NK fishing trawler. For one, the destroyer isn't going to let the delivery come unabated.
SM-6 is an excellent example of a high plunging deck strike, basically hits like a battleship shell on steroids. One SM-6 could have sunk most WW2 cruisers (if not many WW2 battleships) at significantly longer ranges. SM-2 already proved to be a significant threat to ships, but SM-6 has a large performance bump over it.
I don't disagree, but 2 x 2,000 lb GBU based anything is going to make whatever that hits unserviceable for the duration, especially if an initial high-end antiship missile hits the right place, with next to no warning, and blows all the good bits into the water. The point is, you don't even need to sink the ship to make it a wreck, and you don't have to expend more than 2 modern antiship missiles to do so (one should be enough), then finish it off for $100K worth of wing-kits and GBUs.
Very much like the SM2 and SM6 options, and a PrSM moving-target option. But there's a reason for the one in the head, and two in the chest rule, it's to be sure the 'kill' does not resurrect, in this case 2 x 2,000lb JDAM-ER in the chest, to be sure.
[BTW, LGB is not going to be exploding on an upper deck plate, there are fusing options for LGBs, they can penetrate bunker concrete before detonation and JDAM-ER likewise comes in BLU-109 delayed fuse flavor, which will very much blow the keel apart on any class of ship, and with any desired angle of incidence, as per an SM2/6 strike.]
Accel + Alt + VLO + DAS + MDF + Radial Distance = LIFE . . . Always choose Stealth