F-35 Approach AOA

Discuss the F-35 Lightning II
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neptune

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Unread post20 Aug 2017, 19:08

thebigfish wrote:I believe the properties of liquids namely the di-electrcic constant determines how well a return signal is obtained. Kerosene is around the 0.8 mark and water is a least an order of mangitude above that. So water is easy seen but not so sure about kerosene if the radar transitter is not tuned to it. This from my little experience in dealings I have with radar level transmitters in the refining and chemical industry, they are starting to use in greater numbers. Kerosene level can be seen but only becuase the te radar is tuned. (i think)


.....diesel,kerosene,naphta, etc. are commonly monitored for level and density by both non-contact and guided wave radar (GWR).

Crude oil and water interfaces can be both detected on the same GWR probe with mm accuracy. This allows for water draw off in crude settling tanks, after unloading from ships, etc.
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Unread post18 Aug 2018, 23:36

On previous page there's a PC Pilot 2017 story about Prepar3D - the tradition continues. Did not know about 64bit version.

Four page PDF from PC Pilot Sep/Oct 2018 LM Prepar3D - The story so far + FSX in Windows 10 'how to' attached below.
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PrePar3d Dev & FSX WinX PC Pilot Sep-Oct 2018 No117 pp4.pdf
(635.87 KiB) Downloaded 2988 times
A4G Skyhawk: www.faaaa.asn.au/spazsinbad-a4g/ & www.youtube.com/channel/UCwqC_s6gcCVvG7NOge3qfAQ/videos?view_as=subscriber
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Unread post23 Nov 2019, 10:27

A new version of Microsoft Flight Simulator is due next year according to attached 7+2 page PDF PC PILOT sepDec 2019.

Meanwhile a FREEWARE F-35A [also in PDF] is available for X-Plane 11 demoed in video below.

F-35 A LIGHTNING II PROMO https://www.youtube.com/watch?v=KVeoH_1cKYw

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MSflightSim BACK PC Pilot SepDEC 2019 +freeF-35A pp9.pdf
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Unread post23 Nov 2019, 16:09

There are also two more F-35 options available for the X-Plane flight simulator. Both by AOA Simulations. Their F-35B and more recently they have added an F-35A. Both are available in the X-Plane.org store. $32 for the "Bee" and $36 for the "Alpha"

I here they (AOA are working on TX/T-7A Red Hawk now too.
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Unread post27 Nov 2019, 17:11

That F-35A by AOA Simulations surely looks interesting.
I've seen a video where it seems that Air-to-Air combat is supported (at least tracking and shooting other aircraft) but I've yet to see how the air-to-ground combat (specially the Air-to-Ground targeting) works. Is it supported? And if yes, how does it work?
“Active stealth” is what the ignorant nay sayers call ECM and pretend like it’s new.
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Unread post28 Nov 2019, 16:22

X-Plane is not the best combat sim. Not even close, but it is . good flight sim and AOA Simulations models have excellent appearance, in flight handling and accurate performance numbers.

A2G is supported on the F-35A model by visually placing the target camera or HMD cues on a spot on the ground, then pressing a GPS designation click spot (center spot on camera or assigned HOTAS button). Released weapon then guides to that spot.
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ricnunes

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Unread post28 Nov 2019, 17:23

usafr wrote:X-Plane is not the best combat sim. Not even close, but it is . good flight sim and AOA Simulations models have excellent appearance, in flight handling and accurate performance numbers.


Yeah, I get the idea that combat in X-Plane is more of a placeholder than an actual feature.

usafr wrote:A2G is supported on the F-35A model by visually placing the target camera or HMD cues on a spot on the ground, then pressing a GPS designation click spot (center spot on camera or assigned HOTAS button). Released weapon then guides to that spot.


So you're saying that there's indeed a camera in the cockpit which simulates an EO sensor (such as a FLIR) and as such allows the pilot to designate and engage a land target?
(if yes, that's already better than I expected)

I have another question: Does X-Plane have enemies that fire back (like enemy interceptor aircraft and/or SAMs)?

BTW, thanks for your feedback and thanks in advance for further replies.
“Active stealth” is what the ignorant nay sayers call ECM and pretend like it’s new.
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Unread post28 Nov 2019, 18:15

X-Plane allows you to have up to 20 aircraft loaded in the sim at one time; you plus 19 AI controlled aircraft. Those 19 can be either "friendly" (friendlies can not be locked by missile), "neutral" (neutrals, if armed, won't fire at you) or "enemy" who will attack your plane relentlessly, even after you shoot them down, because they almost instantly regenerate in another location ~ 40 nm away.

The AOA Simulations F-35A can be refueled AND re armed in-flight so, with 19 AI "enemies" you can set yourself up in a massive 1v19 fur ball and come out on top! ;-) Not realistic, but fun.
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Unread post29 Nov 2019, 13:00

Yes, it looks fun indeed, thanks for the reply usafr.

One last question: Does X-Plane also has/model ground based air-defenses such as SAMs (or AAA) that fires at the player (and/or eventually at enemy AIs)?
“Active stealth” is what the ignorant nay sayers call ECM and pretend like it’s new.
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Unread post29 Nov 2019, 15:44

No.
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Unread post29 Nov 2019, 15:57

Thanks again for the reply, usafr
“Active stealth” is what the ignorant nay sayers call ECM and pretend like it’s new.
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Unread post20 Dec 2019, 01:24

2nd part of the PC Pilot MS Flight Sim 2020 'review' in four page PDF (1Mb) from Jan-Feb 2020 edition of PC PILOT.
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MSflightSimPT2 PC Pilot Jan-Feb 2020 pp4.pdf
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Unread post16 Apr 2020, 12:23

Prepar3D v5 [FOUR PAGE PDF of article attached below]
May-June 2020 Richard Benedikz

"An exclusive interview with Lockheed Martin on their new upgrade

...PC Pilot: Apart from upgrades to the graphics and weather engine, has new content been added such as aircraft or other vehicles?...
...RM: In addition, we included two new public F-35 variants that were developed by IndiaFoxtEcho Visual Simulations. One is the F-35B, which supports short takeoff and vertical landing (STOVL). All three F-35 variants have also been updated to high-resolution PBR textures.

PC Pilot: Are there any changes to the minimum systems requirements compared with P3Dv4? Obviously, support for DirectX 12 is now required. AB: Right, hardware that supports DirectX 12 is now required. That would be the main change to the minimum requirements. Still, most GPUs purchased in the last five years should support that at some level. One big detail that has flown under the radar is that v5 supports DirectX 12 on Windows 7. That is a very important feature for some training customers who are unable to update their operating system.

PC Pilot: In your experience, how does v5 compare with Prepar3D v4 in terms of performance, for example, VRAM usage?
RM: Performance is markedly improved in v5 compared to v4. We have taken advantage of the capabilities and control offered in DirectX 12 to really push performance in ways that weren’t previously possible. VRAM usage is comparable at similar settings but to take advantage of performance gains, more VRAM is used compared to v4 in some cases. New graphical features, particularly the Enhanced Atmospherics setting, will require more VRAM to run effectively compared to having this setting disabled.

PC Pilot: In terms of Virtual Reality support, are there any new features or additional support being added to v5?
AB: We have continued to have a strong focus on Extended Reality (XR) integrations - specifically with a strategic focus on Mixed Reality (MR). For example, we are excited to announce that v5 has native support for Varjo’s XR-1 headset. The MR experience in v5 is second to none for flight training. We will have additional announcements throughout 2020 on more XR advancements planned for Prepar3D.

PC Pilot: Will existing add-ons for P3Dv4 work in v5 or will third-parties have to update their products?
RM: Yes. Backwards compatibility is a major focus for us. Most third-parties will need to update their installers to find v5 but any other changes to update their products from v4 to v5 should be minimal...."

Source: PC Pilot May-June 2020 Number 127
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Prepar3Dv5 PC Pilot Number 127 May-June 2020 pp4.pdf
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Unread post16 Apr 2020, 14:31

Feature Discovery Series Episode 6: Airports https://www.youtube.com/watch?v=10P21oFOxAU


_______________________________________________

Feature Discovery Series Episode 7: Multiplayer https://www.youtube.com/watch?v=ezcSVFQdc5g

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Unread post21 Apr 2020, 08:10

FWIW, there's a fully working mod on DCS for the F35.
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