
Now that the unfortunate pilot is not seriously wounded, I can afford this comment...
Reminds me of when I played Falcon 3.0, when the AI auto-pilot landed the F-16, it often crashed the F-16 on the runway.
Even if I pressed the eject command, the pilot often became wounded or worse, MIA.
These removed one F-16 and one pilot from the squadron inventory anyway.
Thus, after the F-16 was in final approach, I manually ended the mission before it touched down on the runway. (9_9;)