Forum: F-16 versus XYZ

F-16 vs. F-22



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cru
PostPosted: Sep 02, 2005 - 06:48 AM Reply with quote Back to top
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No, but the Typhoon was yet to have its PIRATE/HMS installed and was only cleared to use 70% of the flight envelope (FCS software version installed) at the time.... but it was using ASRAAM.


Pirate is a BVR device, it is irelevant in WVR
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sprstdlyscottsmn
PostPosted: Mar 11, 2006 - 03:46 PM Reply with quote Back to top
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In Falcon 4.0 Allied Force (the new one) I have gunfought F-22s with a roughly 50% chance of surviving. The game accurately models the F-22s thrust vector and all its benefits/drawbacks. I find that the computer often closes to gun range at turning speeds, so i closed and supersonic speeds. A series of loops would then occur. The F-22 would lose speed slower than I would, but I had more speed to lose. The end result, I could get a gunzo kill on a raptor using a BLK 50 Viper. I once tried BVR 1v1, I was toasted everytime, never even saw the bugger. Once tried BVR with 1 F-16 (me), 1 F-14, 1 F-15, and 1 F/A-18. The AI did not use TWS effectively and the raptor only killed the Tomcat and the Hornet before I was in heater range of him and splashed him, but I call that a "no test" as the "system" did not function properly.

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pants3204
PostPosted: Apr 16, 2012 - 12:55 AM Reply with quote Back to top
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Why exactly is the F-22 more maneuverable than the F-16? From what I understand, TVC only plays a role in post-stall maneuverability and supersonic flight. How would that affect, for example, agility during a dogfight? Is it the greater wing area? Avionics?
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sprstdlyscottsmn
PostPosted: Apr 16, 2012 - 01:26 AM Reply with quote Back to top
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basically the higher thrust/weight of the raptor allow it to maintain speed better during turns above corner velocity and the thrust vectoring allow it to slow down (forcing an overshoot) or point the nose of the raptor at the viper regardless of direction of flight, assuming it has a few thousand feet to recover.

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