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Viper Sims: Back in The Day



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LinkF16SimDude
PostPosted: Nov 10, 2008 - 02:28 AM Reply with quote Back to top
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I've been meanin' to do this for some time and finally got around to scanning photos from some of my old worksites. This was some of the official training gear involved in making Viper drivers more efficient killers back, as Gums would put it, "when the earth was still cooling". These were the days before muti-gigahertz CPUs, terabyte hard drives the size of a PBJ, USB sticks, and crap loads of RAM you can fit into a wristwatch.

My apologies in advance for the quality of some of these scans. But they are, afterall, almost 20 years old. Well before 10+ MP cameras you can slip in your pocket. These shots are from the install of TFS 13 at Kingsley Field, Oregon in the spring of 1989. It came from Torrejon and spent about 6 months in Houston goin' thru the ADF mod before shipment to Klamath Falls.

Some extra stuff 'cuz the captions are getting clipped:

    - Being an international project, several sim components came from EPAF countries. The ND100/500CX host computer was built by Norsk Data Systems in Norway. It had a 32-bit master CPU and three 64-bit slave CPUs, ran at a blistering 33MHz, and sported a whopping 4MB of RAM…on 4 separate cards no less! For the OCU mod done to the EPAF trainers, this system replaced a host with 6 slave CPUs.

    It's not pictured but we also had an authentic Norwegian Troll on top of the master CPU oriented on a direct heading towards Oslo. We needed all the help we could get! Wink

    - The IOS had three Silicon Graphics IRIS 3020 workstations that talked to the host over an Ethernet connection and featured an early version of touch input that used a grid of IR diodes (hidden by a bezel) across the face of each screen.

    I spent many long hours at this particular station runnin' practice EP rides, playing the bogey/bandit, GCI/AWACS controller, wingman, and PAR dude...sometimes all on the same ride!

    - We used several actual F-16 parts. We had a real FCC (and later on, a GAC), FCR LRU, SMSS CIU, & HUD Symbol Generator. The throttle grip, SSC, REO, SCP (and later, MFDs) and HUD DU were all real jet parts as well.

    - Our largest disk drive was a 300MB CDC "washing machine" using a multi-platter cannister. If I did any mission generation or software updates, I used a second identical drive called the "Symbol Dictionary". Nowadays, both drives can be partitioned onto one drive with loads of space to spare!



kings7.bmp.jpg
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Unloading the cockpit from the Mayflower truck.
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kings8.bmp.jpg
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Hey Joe!! Is it gonna fit?!!
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kings9.bmp.jpg
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Oh yeah...PLENTY of room!
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kings12.bmp.jpg
 Description:
Cockpit right with paneling removed. This thing weighed in at just over 1500 pounds.
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kings14.bmp.jpg
 Description:
Cockpit left. The canopy is an actual F-16 canopy that was rejected by Texstar/GD QA.
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kings13.bmp.jpg
 Description:
Cockpit and the Linkage cabinet. This cabinet is the main interface between the cockpit and host computer as well as providing multiple conditioned power sources for the cockpit.
 Filesize:  1.25 MB
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kings13.bmp.jpg



kings10.bmp.jpg
 Description:
The host computer complex and external input cabinets.
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kings15.bmp.jpg
 Description:
The Instructor/Operator Station (IOS). The IP ran the training session from here.
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kings16.bmp.jpg
 Description:
The cockpit after everything's cleaned up and put away. For the 14 months I was at Kingsley, they did all training, (including intercepts) blind, using only instruments and the HUD. An Evans & Sutherland ESIG-500 3-screen visual system was added later
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kings16.bmp.jpg



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Last edited by LinkF16SimDude on Nov 12, 2008 - 12:29 AM; edited 13 times in total
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Last edited by LinkF16SimDude on Nov 12, 2008 - 12:29 AM; edited 13 times in total
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TC
PostPosted: Nov 10, 2008 - 03:22 AM Reply with quote Back to top
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Great shots Link! When I see these pics, though, Queen's "One Vision" keeps playing in my mind ("<a href="http://www.youtube.com/watch?v=mF8SMibVFog">Iron Eagle</a>", anyone?). Wink

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LinkF16SimDude
PostPosted: Nov 10, 2008 - 03:28 AM Reply with quote Back to top
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And still more.....

These are from the Block 40 install at Diyarbakir, Turkey in 1995. The crown jewel of this device was its 24-foot dome and head-tracked Area Of Interest projection display built by Evans & Sutherland. If you've ever tried one of those whisper rooms at a museum, where you whisper into a parabolic dish and a person across the room at another dish can hear you, it was the same with this thing. Get your head exactly in the eyepoint and people inside the dome can hear you breathe! 'Twas funky to no end. Laughing

It also used a linkage system that featured SMD technology called Modular I/O (MIO), cutting I/O hardware count by over 50%.



diy_linkage.bmp.jpg
 Description:
New MIO linkage cabinet.
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diy_linkage.bmp.jpg



diyar2.BMP.jpg
 Description:
Host complex from high atop the dome.
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diyar2.BMP.jpg



diydome.bmp.jpg
 Description:
24-foot dome for the visual. This thing ended up having 2 coats of reflective paint that cost about $250 a gallon! Not sure how many gallons it took tho.
 Filesize:  1.24 MB
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diydome.bmp.jpg



diyar8.BMP.jpg
 Description:
Still more chaos...
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diyar8.BMP.jpg



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Last edited by LinkF16SimDude on Nov 10, 2008 - 03:42 AM; edited 3 times in total
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LinkF16SimDude
PostPosted: Nov 10, 2008 - 03:32 AM Reply with quote Back to top
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TC wrote:
Great shots Link! When I see these pics, though, Queen's "One Vision" keeps playing in my mind ("Iron Eagle", anyone?). Wink

Yeah well...I thought that might happen, but I posted anyways. Wink

My boss at K-Falls was at the "Secret IDF Base" doin' a project on that sim when IE 1 was there filming. Said Lou Gossett was one TALL mofo! Laughing

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JpoLgr
PostPosted: Nov 11, 2008 - 07:58 PM Reply with quote Back to top
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Best thread in ages!!
Thanks for sharing, John.
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Bushmaster78FS
PostPosted: Dec 13, 2008 - 01:35 AM Reply with quote Back to top
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Back in the day... I thought you were going to show something like this;

Very Happy Very Happy Very Happy



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f16combatpilot01ni0.png
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f16combatpilot01ni0.png


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LinkF16SimDude
PostPosted: Dec 13, 2008 - 07:36 AM Reply with quote Back to top
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Smile Nice. Kinda reminds me of "Strike Force Harrier" that I used to play on my Commodore 64 back around '86-ish. Laughing


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Bushmaster78FS
PostPosted: Dec 13, 2008 - 07:22 PM Reply with quote Back to top
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My first in Commodore 64 around the same time frame was ACE 2;



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FlightDreamz
PostPosted: Dec 14, 2008 - 06:24 AM Reply with quote Back to top
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LOL! Very Happy You guys are killing me with this trip down memory lane with all the old air combat games. Bushmaster78FS even threw in a C-64 reference before I had a chance! How 'bout this homebuilt flight sim? - http://www.rogerdodger.net/diyflightsims/pacs.html
[/img][/url]

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LinkF16SimDude
PostPosted: Dec 14, 2008 - 06:43 AM Reply with quote Back to top
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There's a flight sim in that picture? Where? I don't see no stinking flight sim! Wink Very Happy

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FlightDreamz
PostPosted: Dec 14, 2008 - 07:06 AM Reply with quote Back to top
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[quote="LinkF16SimDude"]There's a flight sim in that picture? Where? I don't see no stinking flight sim!
-GROAN!-Laughing
C'mon she's not that cute! Rolling Eyes

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F16Cockpitbuilder
PostPosted: Dec 14, 2008 - 05:10 PM Reply with quote Back to top
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Damn,
that's the same Unit I HAVE !
eh eh eh ... that'a s F-16 Block 15 Singer WTU isn't it ?
My project is based on this trainer too .... even if i had to "upgrade" it to a block 52 more looking "face" changing the internal instrument panel.

I was told there are only about 10 of these units all around the world ..... nice to see how it was while built up !

here some pctures and a link to a movie on You tube .....

Here how it was when it reached my home !


Working inside:








and here how it appeared after the Skinning Work !






Now a short vied with some "action"

[url][Link pending approval];feature=channel_page[/url]

Cheers All !
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LinkF16SimDude
PostPosted: Dec 14, 2008 - 07:19 PM Reply with quote Back to top
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Yes...definitely a Singer-Link WST cockpit carcass judging from what's left. Too bad they didn't give you the original skin panels. There may be 10 surviving units but back in the WST's glory days we had more than 35 deployed worldwide. After they were decommissioned most of 'em got salvaged for parts then the leftovers were scrapped. One intact cockpit did wind up in the Air Force Museum in Dayton, however. The 162FW at Tucson still had 4 working WSTs (2 A's and 2 C's) as of 2005 but they've been upgraded so much that they don't look at all like what you see in my pics above. Not sure if they kept the A's after they send their last A-model to AMARG.

Your instrument panel mods are well done, BTW. Thumb Did you pick that up in Belgium? I see the canopy has a Belgian serial number. If it was from Kleine Brogel I may have actually worked on that cockpit at one time!

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F16Cockpitbuilder
PostPosted: Dec 14, 2008 - 10:13 PM Reply with quote Back to top
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[Link pending approval] you're right .... it was a "carcass" that costed me a little fortune ! but i will become a working F-16 Block 52 simulator.

The canopy indeed is coming from belgium but i've no info about the "pilot"
hey ... [Link pending approval] can you suggest me a good method to remove all that plexy scrap from the dytucture ? I'm running mad with it
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